Package: ncp Version: 1.2.4-3 Architecture: amd64 Maintainer: Stefan Bühler Installed-Size: 38 Depends: libc6 (>= 2.34), libowfat0 (>= 0.30) Filename: amd64/ncp_1.2.4-3_amd64.deb Size: 10076 MD5sum: 1aa909cb604652a7282822dcab004d95 SHA1: 34d6d0b8366fafc9c96e5134caab994ea620a2b3 SHA256: a8cf3aff8d9ff3f8172221fad166fcbcabd8bb7a1dc73c66f8cd9c4b0763df4e Section: net Priority: extra Homepage: http://www.fefe.de/ncp/ Description: fast file copy tool for LANs npush will now use IPv6 and IPv4 multicast on the multicast groups ff02::6e63:7030 (6e63:7030 == 'ncp0') and 224.110.99.112 (110.99.112 == 'ncp'). If both methods fail, npush will resort to the broadcast packets used by previous versions. You can force the broadcast method by passing "-b" to npush so that previous npoll versions can see the announcements. . "ncp" is a utility for copying files in a LAN. It has absolutely no security or integrity checking, no throttling, no features, except one: you don't have to type the coordinates of your peer. . Please note that the DNS resolver does not use /etc/hosts (as that would not work with IPv6 anyway), so you should have a properly configured DNS server. . Basically it works like this: 1. You and your buddy want to play Quake 2. Your buddy has a level that you don't have 3. He types npush filename and waits. npush sends out UDP announcement packets proclaiming that someone wants to send something 4. You type npoll. npoll waits until it sees one of these packets 5. The files are copied with tar over a TCP socket, so permissions and file dates (and if you are root, owners) are preserved. . peer1$ npush file1 peer2$ npoll . peer1$ ncp peer2$ ncp peer1 file1 file2 file3 . peer1$ npush file1 peer2$ npoll peer1 Package: sdlbomber Version: 1.0.11-1 Architecture: amd64 Maintainer: Stefan Bühler Installed-Size: 79 Depends: sdlbomber-data (= 1.0.11-1), libavahi-client3 (>= 0.6.16), libavahi-common3 (>= 0.6.16), libc6 (>= 2.34), libsdl1.2debian (>= 1.2.15) Filename: amd64/sdlbomber_1.0.11-1_amd64.deb Size: 30508 MD5sum: cd7ec2effccf414e2df2bef6c843dbd0 SHA1: b26416a666b5535bea92a4768c2d3b09292281c0 SHA256: f9e678f6ba54bfcd4d12bc0ef2dbfa1473fb338729ba61666ee901340a28d420 Section: games Priority: optional Description: Atomic Bomberman clon Atomic Bomberman was a DOS/win95 game. . You've got to blow up other players to win. Spacebar drops a bomb. Get away and hope your enemy gets hit by the flame. The 'b' key is a 2nd control for when you are lucky enough to pick up the bomb control--looks like a bomb with a timer on it. When you have that the bomb won't go off until detonated by another bomb, you are killed, or you press 'b'. . Blowing up bricks might result in prizes, most of which are good. Skates = speed up Bomb = allow you to have one more active bomb flame = Increase bomb strength turtle = makes you move very slowly bomb with timer = controlled bomb detonation with 'b' key. gold flame = Set flame strength to max . There isn't much point in playing the game alone (single player). In that case the only thing to avoid is accidentally killing yourself. Big deal... It's really a multiplayer game. Package: sdlbomber-data Source: sdlbomber Version: 1.0.11-1 Architecture: all Maintainer: Stefan Bühler Installed-Size: 989 Filename: all/sdlbomber-data_1.0.11-1_all.deb Size: 289748 MD5sum: 5e001c6a08260eee2a0347a2d697dd23 SHA1: 70547bed10be853474e8463899718e3c71c4d328 SHA256: 017baabdb728f49d90699ff2c9d7e454a286b036c997189167ff02c9a9646f59 Section: games Priority: optional Description: Atomic Bomberman clon - data Atomic Bomberman was a DOS/win95 game. Package: sdlbomber-dbgsym Source: sdlbomber Version: 1.0.11-1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Stefan Bühler Installed-Size: 104 Depends: sdlbomber (= 1.0.11-1) Filename: amd64/sdlbomber-dbgsym_1.0.11-1_amd64.deb Size: 83020 MD5sum: b9eb0b0008f8fbd7651f56965ea79f54 SHA1: 4b91da1010587c93ec09ac1415629c7868ab9b12 SHA256: 093005b6c820a3387d445da6649efd064982508287d3fd964f0da540a8cac3a4 Section: debug Priority: optional Description: debug symbols for sdlbomber Build-Ids: dfea31e64d6d952ab9f18191d4fbd0211ef3693d Package: socks-router Version: 0.3-2.1 Architecture: amd64 Maintainer: Debian Go Packaging Team Installed-Size: 5059 Depends: libc6 (>= 2.34) Built-Using: golang-1.19 (= 1.19.8-2), golang-github-mitchellh-go-homedir (= 1.1.0-1), golang-golang-x-net (= 1:0.7.0+dfsg-1) Filename: amd64/socks-router_0.3-2.1_amd64.deb Size: 1756668 MD5sum: 76f6128cbcba215f4db30434262f6f0d SHA1: c1ff3298bb2ce2d55de79d29293feb508aeb7955 SHA256: d7b5604b2497fd1ec5212e2aa5e3ef443adff3f35b22ffa76f8afe7c300e64e9 Section: net Priority: optional Homepage: https://github.com/rus-cert/socks-router Description: socks and HTTP proxy router routes incoming SOCKS 4, 4a, 5, HTTP, CONNECT requests to other SOCKS5 servers or connects directly based on a list of routing rules. . Routing rules match IPv4 or IPv6 addresses/networks or domain names; they can additionally match certain TCP ports. Package: socks-router-dbgsym Source: socks-router Version: 0.3-2.1 Auto-Built-Package: debug-symbols Architecture: amd64 Maintainer: Debian Go Packaging Team Installed-Size: 2108 Depends: socks-router (= 0.3-2.1) Filename: amd64/socks-router-dbgsym_0.3-2.1_amd64.deb Size: 1771716 MD5sum: 92ca6a50bcb57e5878c539b4b4a2cf66 SHA1: d8936816a04f125012059b0a2730f5620ecf1dc5 SHA256: 2ac6514482e11457f4d147b91e7db988d5a58810ea8fb52af30401601b124c26 Section: debug Priority: optional Description: debug symbols for socks-router Build-Ids: 1ab65a6e8b49f8ced0e33dff7eba89991b35a814