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ESceneNodeAnimatorTypes.h
Go to the documentation of this file.
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__
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#define __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__
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namespace
irr
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{
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namespace
scene
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{
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enum
ESCENE_NODE_ANIMATOR_TYPE
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{
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ESNAT_FLY_CIRCLE
= 0,
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ESNAT_FLY_STRAIGHT
,
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ESNAT_FOLLOW_SPLINE
,
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ESNAT_ROTATION
,
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ESNAT_TEXTURE
,
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ESNAT_DELETION
,
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ESNAT_COLLISION_RESPONSE
,
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ESNAT_CAMERA_FPS
,
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ESNAT_CAMERA_MAYA
,
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ESNAT_COUNT
,
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ESNAT_UNKNOWN
,
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ESNAT_FORCE_32_BIT
= 0x7fffffff
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};
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}
// end namespace scene
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}
// end namespace irr
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#endif
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Irrlicht Engine
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